Frosmoth
Sword

Icy scales fall from its wings like snow as it flies over fields and mountains. The temperature of its wings is less than −290 degrees Fahrenheit.

Evolution Chain

snom
Snom
😊
High Friendship
at night
frosmoth
Frosmoth

Pokédex Data

Classification Frost Moth Pokémon
Height 1.3 m (4'03")
Weight 42.0 kg (92.6 lbs)
Abilities

Training

EV Yield +2 Sp. Atk
Catch Rate 75
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
1 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
1 Helping Hand
20 Ally's next move inflicts half more damage.
1 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
4 Stun Spore
75% 30 Paralyzes the target.
8 Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
12 Mist
30 Protects the user's stats from being changed by enemy moves.
16 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
21 Feather Dance
100% 15 Lowers the target's Attack by two stages.
24 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
28 Hail
10 Changes the weather to a hailstorm for five turns.
32 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
36 Aurora Veil
20 Reduces damage five turns, but must be used during hail.
40 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
44 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
48 Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
52 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM44 Imprison
10 Prevents the target from using any moves that the user also knows.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR49 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TR92 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
Triple Axel
20 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 70
Attack 65
Defense 60
Sp. Atk 125
Sp. Def 90
Speed 65
Total 475

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.5x
0.5x
2x
4x
2x