Centiskorch
Sword

When it heats up, its body temperature reaches about 1,500 degrees Fahrenheit. It lashes its body like a whip and launches itself at enemies.

Evolution Chain

sizzlipede
Sizzlipede
Level 28
centiskorch
Centiskorch

Pokédex Data

Classification Radiator Pokémon
Height 3.0 m (9'10")
Weight 120.0 kg (264.6 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 75
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
1 Inferno
100 50% 5 Has a 100% chance to burn the target.
15 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
20 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
25 Coil
20 Raises the user's Attack, Defense, and accuracy by one stage each.
32 Slam
80 75% 20 Inflicts regular damage with no additional effect.
39 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
46 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
53 Fire Lash
80 100% 15 Lowers the target's Defense by one stage after inflicting damage.
60 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
67 Burn Up
130 100% 5 Removes the user's fire type after inflicting damage.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM66 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM68 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM92 Mystical Fire
75 100% 10 Has a 100% chance to lower the target's Special Attack by one stage.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR72 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
TR84 Scald
80 100% 15 Has a 30% chance to burn the target.
TR88 Heat Crash
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 100
Attack 115
Defense 65
Sp. Atk 90
Sp. Def 90
Speed 65
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
0.5x
0.5x
2x
0.5x
4x
0.5x
0.5x

Gigantamax Centiskorch

Gigantamax Centiskorch

The heat that comes off a Gigantamax Centiskorch is over 1,800 degrees Fahrenheit. Its body is like a living furnace.