Sword
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.
Pokédex Data
Classification
Punk Pokémon
Height
1.6 m (5'03")
Weight
40.0 kg (88.2 lbs)
Abilities
- Punk Rock
- Plus
- Technician (Hidden)
Training
EV Yield
+2 Sp. Atk
Catch Rate
45
Base Friendship
50
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Humanshape
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
1 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
1 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
1 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
1 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
1 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
1 | Noble Roar | — | 100% | 30 | Lowers the target's Attack and Special Attack by one stage. | |
1 | Eerie Impulse | — | 100% | 15 | Lowers the target's Special Attack by two stages. | |
1 | Nuzzle | 20 | 100% | 20 | Has a 100% chance to paralyze the target. | |
1 | Tearful Look | — | — | 20 | Lowers the target's Attack and Special Attack by one stage. | |
4 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
8 | Shock Wave | 60 | — | 20 | Never misses. | |
12 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
16 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
20 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
24 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
28 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
32 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
36 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
40 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
44 | Overdrive | 80 | 100% | 10 | No effect description available. | |
48 | Boomburst | 140 | 100% | 10 | Inflicts regular damage. | |
52 | Shift Gear | — | — | 10 | Raises the user's Attack by one stage and its Speed by two stages. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM80 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM93 Eerie Impulse | — | 100% | 15 | Lowers the target's Special Attack by two stages. | |
TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR73 Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
TR78 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TR80 Electro Ball | — | 100% | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | |
TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |
TR86 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Rising Voltage | 70 | 100% | 20 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
75
Attack
98
Defense
70
Sp. Atk
114
Sp. Def
70
Speed
75
Total
502
Type Defenses
(vs. Gen 6+ rules)
Low Key Toxtricity

This form is cosmetic and shares its base stats with the standard form.
Gigantamax Toxtricity

This form has a unique appearance when Gigantamaxed.