Silicobra
Sword

As it digs, it swallows sand and stores it in its neck pouch. The pouch can hold more than 17 pounds of sand.

Evolution Chain

silicobra
Silicobra
Level 36
sandaconda
Sandaconda

Pokédex Data

Classification Sand Snake Pokémon
Height 2.2 m (7'03")
Weight 7.6 kg (16.8 lbs)
Abilities

Training

EV Yield +1 defense
Catch Rate 255
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Ground, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
5 Minimize
10 Raises the user's evasion by two stages.
10 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
15 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
20 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
25 Glare
100% 30 Paralyzes the target.
30 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
35 Sandstorm
10 Changes the weather to a sandstorm for five turns.
40 Slam
80 75% 20 Inflicts regular damage with no additional effect.
45 Coil
20 Raises the user's Attack, Defense, and accuracy by one stage each.
50 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM49 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR87 Drill Run
80 95% 10 Has an increased chance for a critical hit.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Belch
120 90% 10 Can only be used after the user has eaten a berry.
Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.

Base Stats

Hp 52
Attack 57
Defense 75
Sp. Atk 35
Sp. Def 50
Speed 46
Total 315

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x