Nickit
Sword

Aided by the soft pads on its feet, it silently raids the food stores of other Pokémon. It survives off its ill-gotten gains.

Evolution Chain

nickit
Nickit
Level 18
thievul
Thievul

Pokédex Data

Classification Fox Pokémon
Height 0.6 m (1'12")
Weight 8.9 kg (19.6 lbs)
Abilities

Training

EV Yield +1 Sp. Def
Catch Rate 255
Base Friendship 50
Growth Rate fast
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
4 Beat Up
100% 10 Hits once for every conscious Pokémon the trainer has.
8 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
12 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
16 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
20 Nasty Plot
20 Raises the user's Special Attack by two stages.
24 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
28 Night Slash
70 100% 15 Has an increased chance for a critical hit.
32 Tail Slap
25 85% 10 Hits 2-5 times in one turn.
36 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM37 Beat Up
100% 10 Hits once for every conscious Pokémon the trainer has.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM47 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM84 Tail Slap
25 85% 10 Hits 2-5 times in one turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Howl
40 Raises the user's Attack by one stage.
Knock Off
65 100% 20 Target drops its held item.
Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
Torment
100% 15 Prevents the target from using the same move twice in a row.

Base Stats

Hp 40
Attack 28
Defense 28
Sp. Atk 47
Sp. Def 52
Speed 50
Total 245

Type Defenses

(vs. Gen 6+ rules)

2x
0x
2x
0.5x
0.5x
2x