
Sword
A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.
Pokédex Data
Classification
Synthetic Pokémon
Height
2.3 m (7'07")
Weight
100.5 kg (221.6 lbs)
Abilities
Training
EV Yield
+3 hp
Catch Rate
3
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Explosion | 250 | 100% | 5 | User faints. | |
1 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
1 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
1 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
1 | Aerial Ace | 60 | — | 20 | Never misses. | |
1 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
1 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
1 | Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
1 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Multi Attack | 120 | 100% | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. | |
15 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
20 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
25 | Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |
30 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
35 | Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
40 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
45 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
50 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
55 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
60 | Parting Shot | — | 100% | 20 | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM20 Self Destruct | 200 | 100% | 5 | User faints. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM44 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
TM68 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TR19 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR21 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
TR24 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR36 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR47 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TR97 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Fire Pledge | 80 | 100% | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. | |
Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |
Steel Beam | 140 | 95% | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | |
Terrain Pulse | 50 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Water Pledge | 80 | 100% | 10 | With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
Base Stats
Hp
95
Attack
95
Defense
95
Sp. Atk
95
Sp. Def
95
Speed
95
Total
570
Type Defenses
(vs. Gen 6+ rules)