Pyukumuku
Sword

It lives in warm, shallow waters. If it encounters a foe, it will spit out its internal organs as a means to punch them.

Pokédex & Training Data

Classification Sea Cucumber Pokémon
Height 0.3 m (0'12")
Weight 1.2 kg (2.6 lbs)
Abilities
EV Yield +2 Sp. Def
Catch Rate 60
Base Friendship 70
Growth Rate fast
Gender Ratio
♂ ♀
Egg Groups Water1

Pokédex Numbers

Alola (S/M) #200
Alola (US/UM) #256
Galar (Sw/Sh) #156
National #771

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Harden
— — 30 Raises the user’s Defense by one stage.
1 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
5 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
10 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
15 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
20 Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
25 Purify
— — 20 Cures the target of a major status ailment and heals the user for 50% of its max HP.
30 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
35 Gastro Acid
— 100% 10 Nullifies target’s ability until it leaves battle.
40 Pain Split
— — 20 Sets the user’s and targets’s HP to the average of their current HP.
45 Recover
— — 5 Heals the user by half its max HP.
50 Soak
— 100% 20 Changes the target’s type to Water.
55 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
60 Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM16 Screech
— 85% 40 Lowers the target’s Defense by two stages.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM19 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM35 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM41 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR37 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TR91 Venom Drench
— 100% 20 Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.
Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Tickle
— 100% 20 Lowers the target’s Attack and Defense by one stage.

Base Stats

Hp 55
Attack 60
Defense 130
Sp. Atk 30
Sp. Def 130
Speed 5
Total 410

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x