
Sword
It lives in warm, shallow waters. If it encounters a foe, it will spit out its internal organs as a means to punch them.
Pokédex Data
Classification
Sea Cucumber Pokémon
Height
0.3 m (0'12")
Weight
1.2 kg (2.6 lbs)
Abilities
- Innards Out
- Unaware (Hidden)
Training
EV Yield
+2 Sp. Def
Catch Rate
60
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Water1
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
5 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
10 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
15 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
20 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
25 | Purify | — | — | 20 | Cures the target of a major status ailment and heals the user for 50% of its max HP. | |
30 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
35 | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
40 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
45 | Recover | — | — | 5 | Heals the user by half its max HP. | |
50 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
55 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
60 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR91 Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
55
Attack
60
Defense
130
Sp. Atk
30
Sp. Def
130
Speed
5
Total
410
Type Defenses
(vs. Gen 6+ rules)