Salazzle
Sword

Only female Salazzle exist. They emit a gas laden with pheromones to captivate male Salandit.

Evolution Chain

salandit
Salandit
Level 33
(Female)
salazzle
Salazzle

Pokédex Data

Classification Toxic Lizard Pokémon
Height 1.2 m (3'11")
Weight 22.2 kg (48.9 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Monster, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Disable
100% 20 Disables the target's last used move for 1-8 turns.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
1 Poison Gas
90% 40 Poisons the target.
1 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
1 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
1 Torment
100% 15 Prevents the target from using the same move twice in a row.
1 Knock Off
65 100% 20 Target drops its held item.
1 Endeavor
100% 5 Lowers the target's HP to equal the user's.
1 Fire Lash
80 100% 15 Lowers the target's Defense by one stage after inflicting damage.
15 Poison Fang
50 100% 15 Has a 50% chance to badly poison the target.
20 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
25 Nasty Plot
20 Raises the user's Special Attack by two stages.
30 Incinerate
60 100% 15 Destroys the target's held berry.
37 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
44 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
51 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
58 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
65 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM14 Thunder Wave
90% 20 Paralyzes the target.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM37 Beat Up
100% 10 Hits once for every conscious Pokémon the trainer has.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM47 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM73 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM99 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR30 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR51 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR73 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Corrosive Gas
100% 40 Inflicts regular damage with no additional effect.
Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 68
Attack 64
Defense 60
Sp. Atk 111
Sp. Def 60
Speed 117
Total 480

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
0.5x
0.5x
0.5x
4x
2x
0.25x
2x
0.5x
0.25x