Morelull
Sword

Pokémon living in the forest eat the delicious caps on Morelull’s head. The caps regrow overnight.

Evolution Chain

morelull
Morelull
Level 24
shiinotic
Shiinotic

Pokédex & Training Data

Classification Illuminating Pokémon
Height 0.2 m (0'08")
Weight 1.5 kg (3.3 lbs)
Abilities
EV Yield +1 Sp. Def
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Plant

Pokédex Numbers

Alola (S/M) #145
Alola (US/UM) #178
Galar (Sw/Sh) #340
National #755

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
4 Confuse Ray
— 100% 10 Confuses the target.
8 Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
12 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
16 Sleep Powder
— 75% 15 Puts the target to sleep.
20 Moonlight
— — 5 Heals the user by half its max HP. Affected by weather.
25 Strength Sap
— 100% 10 Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
32 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
36 Spore
— 100% 15 Puts the target to sleep.
40 Moonblast
95 100% 15 Has a 30% chance to lower the target’s Special Attack by one stage.
44 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM14 Thunder Wave
— 90% 20 Paralyzes the target.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM71 Wonder Room
— — 10 All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM72 Magic Room
— — 10 Negates held items for five turns.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM87 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TR17 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR77 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR92 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TR96 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
Poison Powder
— 75% 35 Poisons the target.
Stun Spore
— 75% 30 Paralyzes the target.

Base Stats

Hp 40
Attack 35
Defense 55
Sp. Atk 65
Sp. Def 75
Speed 15
Total 285

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
0.5x
4x
0.5x
2x
0x
0.5x
2x