Tornadus

Alternate Forms

Legends Arceus

This storm-stirring Pokémon is said to cause the seasons to turn by whipping up the air. I suspect its humanlike form to be a false one.

Pokédex Data

Classification Cyclone Pokémon
Height 1.5 m (4'11")
Weight 63.0 kg (138.9 lbs)
Abilities

Training

EV Yield +3 attack
Catch Rate 3
Base Friendship 90
Growth Rate slow
Gender Ratio
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
5 Leer
100% 30 Lowers the target's Defense by one stage.
10 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
20 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
25 Agility
30 Raises the user's Speed by two stages.
30 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
35 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
40 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
45 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
50 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
55 Hammer Arm
100 90% 10 Lowers user's Speed by one stage.
60 Rain Dance
5 Changes the weather to rain for five turns.
65 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
70 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
7 Bite
60 100% 25 Has a 30% chance to make the target flinch.
11 Twister
40 100% 20 Has a 20% chance to make the target flinch.
14 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
22 Nasty Plot
20 Raises the user's Special Attack by two stages.
31 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
41 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
47 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
52 Bleakwind Storm
100 80% 10 No effect description available.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM42 Revenge
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR39 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
TR48 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.

Base Stats

Hp 79
Attack 115
Defense 70
Sp. Atk 125
Sp. Def 80
Speed 111
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0.5x
0x
0.5x
2x