Virizion
Sword

A legend tells of this Pokémon working together with Cobalion and Terrakion to protect the Pokémon of the Unova region.

Pokédex & Training Data

Classification Grassland Pokémon
Height 2.0 m (6'07")
Weight 200.0 kg (440.9 lbs)
Abilities
EV Yield +3 Sp. Def
Catch Rate 3
Base Friendship 35
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Unova (B/W) #146
Unova (B2/W2) #227
National #640
Crown Tundra #207

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
1 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
7 Magical Leaf
60 — 20 Never misses.
14 Quick Guard
— — 15 Prevents any priority moves from hitting friendly Pokémon this turn.
21 Double Kick
30 100% 30 Hits twice in one turn.
28 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
35 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
42 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
49 Sacred Sword
90 100% 15 Ignores the target’s stat modifiers.
56 Swords Dance
— — 20 Raises the user’s Attack by two stages.
63 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
70 Close Combat
120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM10 Magical Leaf
60 — 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM12 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM19 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 — 20 Never misses.
TM41 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM42 Revenge
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM94 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM96 Smart Strike
70 — 10 Never misses.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR28 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
TR37 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TR39 Superpower
120 100% 5 Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR49 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TR50 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
TR53 Close Combat
120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR71 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR77 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Coaching
— — 10 Inflicts regular damage with no additional effect.
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 91
Attack 90
Defense 72
Sp. Atk 90
Sp. Def 129
Speed 108
Total 580

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
4x
2x
0.5x
0.5x
2x