Foongus
Sword

No one knows what the Poké Ball–like pattern on Foongus means or why Foongus has it.

Evolution Chain

foongus
Foongus
Level 39
amoonguss
Amoonguss

Pokédex & Training Data

Classification Mushroom Pokémon
Height 0.2 m (0'08")
Weight 1.0 kg (2.2 lbs)
Abilities
EV Yield +1 hp
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Plant

Pokédex Numbers

Unova (B/W) #096
Unova (B2/W2) #161
Kalos (Mountain) #053
Paldea (S/V) #205
National #590
Isle of Armor #077

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
4 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
8 Stun Spore
— 75% 30 Paralyzes the target.
12 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
16 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
20 Clear Smog
50 — 15 Removes all of the target’s stat modifiers.
24 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
32 Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
40 Rage Powder
— — 20 Redirects the target’s single-target effects to the user for this turn.
44 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
48 Spore
— 100% 15 Puts the target to sleep.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR77 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR81 Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
TR96 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Defense Curl
— — 40 Raises user’s Defense by one stage.
Poison Powder
— 75% 35 Poisons the target.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 69
Attack 55
Defense 45
Sp. Atk 55
Sp. Def 55
Speed 15
Total 294

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x