
Sword
No one knows what the Poké Ball–like pattern on Foongus means or why Foongus has it.
Pokédex Data
Classification
Mushroom Pokémon
Height
0.2 m (0'08")
Weight
1.0 kg (2.2 lbs)
Abilities
- Effect Spore
- Regenerator (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 hp
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
4 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
8 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
16 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
20 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
24 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
28 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
32 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
44 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
48 | Spore | — | 100% | 15 | Puts the target to sleep. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TR96 Pollen Puff | 90 | 100% | 15 | Damages opponents, but heals allies for 50% of their max HP. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Poison Powder | — | 75% | 35 | Poisons the target. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
69
Attack
55
Defense
45
Sp. Atk
55
Sp. Def
55
Speed
15
Total
294
Type Defenses
(vs. Gen 6+ rules)