Archen
Sword

This Pokémon was successfully restored from a fossil. As research suggested, Archen is unable to fly. But it’s very good at jumping.

Evolution Chain

archen
Archen
Level 37
archeops
Archeops

Pokédex Data

Classification First Bird Pokémon
Height 0.5 m (1'08")
Weight 9.5 kg (20.9 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying, Water3

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
3 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
6 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
9 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
12 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
15 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
18 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
21 U Turn
70 100% 20 User must switch out after attacking.
24 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
27 Scary Face
100% 10 Lowers the target's Speed by two stages.
30 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
33 Agility
30 Raises the user's Speed by two stages.
36 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
39 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
42 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
45 Endeavor
100% 5 Lowers the target's HP to equal the user's.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM54 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TR83 Ally Switch
15 User switches places with the friendly Pokémon opposite it.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Bite
60 100% 25 Has a 30% chance to make the target flinch.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Double Team
15 Raises the user's evasion by one stage.
Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
Knock Off
65 100% 20 Target drops its held item.
Switcheroo
100% 10 User and target swap items.

Base Stats

Hp 55
Attack 112
Defense 45
Sp. Atk 74
Sp. Def 45
Speed 70
Total 401

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
0x
0.5x
0.5x
2x
2x