Sword
While inside a cave, if you look up and see lots of heart-shaped marks lining the walls, it’s evidence that Woobat live there.
Pokédex & Training Data
Classification
Bat Pokémon
Height
0.4 m (1'04")
Weight
2.1 kg (4.6 lbs)
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Unova (B/W)
#033
Unova (B2/W2)
#066
Kalos (Coastal)
#055
Galar (Sw/Sh)
#174
National
#527
Isle of Armor
#151
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 1 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 5 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 10 | Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. | |
| 15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 20 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| 25 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 30 | Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| 35 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 45 | Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| 50 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
| 55 | Simple Beam | — | 100% | 15 | Changes the target’s ability to Simple. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM06 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM19 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM29 Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM41 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM44 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| TM62 Speed Swap | — | — | 10 | Exchanges the user’s Speed with the target’s. | |
| TM69 Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| TM70 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM78 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR17 Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR25 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TR34 Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
| TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TR36 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR38 Trick | — | 100% | 10 | User and target swap items. | |
| TR40 Skill Swap | — | — | 10 | User and target swap abilities. | |
| TR49 Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TR52 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR68 Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| TR83 Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| TR91 Venom Drench | — | 100% | 20 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Expanding Force | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Flatter | — | 100% | 15 | Raises the target’s Special Attack by one stage and confuses the target. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Psycho Shift | — | 100% | 10 | Transfers the user’s major status effect to the target. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Supersonic | — | 55% | 20 | Confuses the target. |
Base Stats
Hp
65
Attack
45
Defense
43
Sp. Atk
55
Sp. Def
43
Speed
72
Total
323
Type Defenses
(vs. Gen 6+ rules)