Abomasnow
Sword

If it sees any packs of Darumaka going after Snover, it chases them off, swinging its sizable arms like hammers.

Legends Arceus

A powerful Pokémon that can split huge boulders with ease. Dislikes associating with others and chooses to live quietly deep within the mountains, playing with the snow.

Evolution Chain

snover
Snover
Level 40
abomasnow
Abomasnow

Pokédex Data

Classification Frost Tree Pokémon
Height 2.2 m (7'03")
Weight 135.5 kg (298.7 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 attack
+1 Sp. Atk
Catch Rate 60
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Mist
30 Protects the user's stats from being changed by enemy moves.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
1 Aurora Veil
20 Reduces damage five turns, but must be used during hail.
15 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
25 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
30 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
35 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
43 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
49 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
56 Sheer Cold
30% 5 Causes a one-hit KO.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Mist
30 Protects the user's stats from being changed by enemy moves.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
1 Aurora Veil
20 Reduces damage five turns, but must be used during hail.
15 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
25 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
30 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
35 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
43 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
49 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
56 Sheer Cold
30% 5 Causes a one-hit KO.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
6 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
11 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
18 Icicle Crash
85 90% 10 Has a 30% chance to make the target flinch.
25 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
34 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
43 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM00 Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM04 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM10 Magical Leaf
60 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR71 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 90
Attack 92
Defense 75
Sp. Atk 92
Sp. Def 85
Speed 60
Total 494

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x
2x
2x