Abomasnow
No entry available for this game era.

Evolution Chain

snover
Snover
Level 40
abomasnow
Abomasnow

Pokédex & Training Data

Classification Frost Tree Pokémon
Height 2.2 m (7'03")
Weight 135.5 kg (298.7 lbs)
Abilities
EV Yield +1 attack
+1 Sp. Atk
Catch Rate 60
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Monster, Plant

Pokédex Numbers

Sinnoh (D/P) #143
Sinnoh (Plat.) #143
Kalos (Mountain) #089
Galar (Sw/Sh) #097
Hisui #218
Paldea (S/V) #353
National #460
Crown Tundra #032
Blueberry #160

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
1 Aurora Veil
— — 20 Reduces damage five turns, but must be used during hail.
15 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
25 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
30 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
35 Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
43 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
49 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
56 Sheer Cold
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM12 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM20 Trailblaze
50 100% 20 No effect description available.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM33 Magical Leaf
60 — 20 Never misses.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM46 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM52 Snowscape
0 — 10 No effect description available.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM69 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM81 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user’s last move failed.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM89 Body Press
80 100% 10 No effect description available.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM124 Ice Spinner
80 100% 15 No effect description available.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM158 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM159 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM187 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM192 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM224 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM225 Hard Press
0 100% 10 No effect description available.

Base Stats

Hp 90
Attack 92
Defense 75
Sp. Atk 92
Sp. Def 85
Speed 60
Total 494

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x
2x
2x