Sword
Aggron has a horn sharp enough to perforate thick iron sheets. It brings down its opponents by ramming into them horn first.
Pokédex & Training Data
Classification
Iron Armor Pokémon
Height
2.1 m (6'11")
Weight
360.0 kg (793.7 lbs)
Abilities
- Sturdy
- Rock Head
- Heavy Metal (Hidden)
EV Yield
+3 defense
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Monster
Pokédex Numbers
Hoenn (R/S/E)
#072
Unova (B2/W2)
#168
Kalos (Mountain)
#101
Hoenn (OR/AS)
#074
National
#306
Crown Tundra
#193
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 1 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user’s Attack by one stage. | |
| 1 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 12 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 20 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| 24 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 28 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 35 | Metal Sound | — | 85% | 40 | Lowers the target’s Special Defense by two stages. | |
| 40 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 48 | Autotomize | — | — | 15 | Raises the user’s Speed by two stages and halves the user’s weight. | |
| 56 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| 64 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 72 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| 80 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 88 | Metal Burst | — | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 1 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user’s Attack by one stage. | |
| 1 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 12 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 20 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| 24 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 28 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 35 | Metal Sound | — | 85% | 40 | Lowers the target’s Special Defense by two stages. | |
| 40 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 48 | Autotomize | — | — | 15 | Raises the user’s Speed by two stages and halves the user’s weight. | |
| 56 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| 64 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 72 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| 80 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 88 | Metal Burst | — | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM16 Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM26 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM49 Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM54 Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM64 Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM96 Smart Strike | 70 | — | 10 | Never misses. | |
| TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TM98 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR21 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| TR24 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR39 Superpower | 120 | 100% | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. | |
| TR46 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TR47 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR62 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR67 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TR76 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TR79 Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| TR94 High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | |
| TR99 Body Press | 80 | 100% | 10 | No effect description available. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| HM08 Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Steel Beam | 140 | 95% | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | |
| Steel Roller | 130 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
70
Attack
110
Defense
180
Sp. Atk
60
Sp. Def
60
Speed
50
Total
530
Type Defenses
(vs. Gen 6+ rules)