Linoone

Alternate Forms

Sword

Its fur is strong and supple. Shaving brushes made with shed Linoone hairs are highly prized.

Evolution Chain

zigzagoon-galar
Zigzagoon
Level 20
linoone-galar
Linoone
Level 35
at night
obstagoon
Obstagoon

Pokédex Data

Classification Rushing Pokémon
Height 0.5 m (1'08")
Weight 32.5 kg (71.7 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
1 Night Slash
70 100% 15 Has an increased chance for a critical hit.
1 Switcheroo
100% 10 User and target swap items.
1 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
9 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
12 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
15 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
18 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
23 Rest
5 User sleeps for two turns, completely healing itself.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Scary Face
100% 10 Lowers the target's Speed by two stages.
38 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
43 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
48 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM07 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM14 Thunder Wave
90% 20 Paralyzes the target.
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM47 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR38 Trick
100% 10 User and target swap items.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR73 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TR95 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.

Base Stats

Hp 78
Attack 70
Defense 61
Sp. Atk 50
Sp. Def 61
Speed 100
Total 420

Type Defenses

(vs. Gen 6+ rules)

4x
0x
2x
0x
0.5x
2x