Sword
It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth.
Pokédex & Training Data
Classification
Coral Pokémon
Height
0.6 m (1'12")
Weight
0.5 kg (1.1 lbs)
Abilities
- Weak Armor
- Cursed Body (Hidden)
EV Yield
+1 Sp. Def
Catch Rate
60
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Pokédex Numbers
Johto (G/S/C)
#171
Hoenn (R/S/E)
#180
Johto (HG/SS)
#173
Unova (B2/W2)
#237
Kalos (Coastal)
#146
Hoenn (OR/AS)
#189
Alola (S/M)
#112
Alola (US/UM)
#135
Galar (Sw/Sh)
#236
National
#222
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 5 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 10 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 15 | Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| 20 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| 25 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
| 30 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 35 | Strength Sap | — | 100% | 10 | Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. | |
| 40 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 45 | Night Shade | — | 100% | 15 | Inflicts damage equal to the user’s level. | |
| 50 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
| 55 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM16 Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM19 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM20 Self Destruct | 200 | 100% | 5 | User faints. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM38 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM51 Icicle Spear | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| TM54 Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
| TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM98 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR17 Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TR46 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TR49 Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TR63 Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TR67 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TR76 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Confuse Ray | — | 100% | 10 | Confuses the target. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| Head Smash | 150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. | |
| Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
| Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
60
Attack
55
Defense
100
Sp. Atk
65
Sp. Def
100
Speed
30
Total
410
Type Defenses
(vs. Gen 6+ rules)