Moltres

Alternate Forms

Sword

It’s one of the legendary bird Pokémon. When Moltres flaps its flaming wings, they glimmer with a dazzling red glow.

Pokédex Data

Classification Flame Pokémon
Height 2.0 m (6'07")
Weight 66.0 kg (145.5 lbs)
Abilities

Training

EV Yield +3 Sp. Def
Catch Rate 3
Base Friendship 35
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Leer
100% 30 Lowers the target's Defense by one stage.
5 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
10 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
15 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
20 Agility
30 Raises the user's Speed by two stages.
25 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
30 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
35 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
40 After You
15 Makes the target act next this turn.
45 Fiery Wrath
90 100% 10 Inflicts regular damage with no additional effect.
50 Nasty Plot
20 Raises the user's Special Attack by two stages.
55 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
60 Endure
10 Prevents the user's HP from lowering below 1 this turn.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
70 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM44 Imprison
10 Prevents the target from using any moves that the user also knows.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM77 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.

Base Stats

Hp 90
Attack 85
Defense 90
Sp. Atk 100
Sp. Def 125
Speed 90
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0x
2x
0.5x
0.5x
2x