Articuno

Alternate Forms

Sword

It’s said that this Pokémon’s beautiful blue wings are made of ice. Articuno flies over snowy mountains, its long tail fluttering along behind it.

Pokédex & Training Data

Classification Freeze Pokémon
Height 1.7 m (5'07")
Weight 50.9 kg (112.2 lbs)
Abilities
EV Yield +3 Sp. Atk
Catch Rate 3
Base Friendship 35
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Kanto (R/B/Y) #144
Johto (G/S/C) #235
Johto (HG/SS) #240
Kalos (Coastal) #151
National #144
Crown Tundra #202

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Psycho Shift
— 100% 10 Transfers the user’s major status effect to the target.
5 Confusion
50 100% 25 Has a 10% chance to confuse the target.
10 Reflect
— — 20 Reduces damage from physical attacks by half.
15 Hypnosis
— 60% 20 Puts the target to sleep.
20 Agility
— — 30 Raises the user’s Speed by two stages.
25 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
30 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
35 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
40 Recover
— — 5 Heals the user by half its max HP.
45 Freezing Glare
90 100% 10 Inflicts regular damage with no additional effect.
50 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
55 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
60 Mind Reader
— — 5 Ensures that the user’s next move will hit the target.
65 Future Sight
120 100% 10 Hits the target two turns later.
70 Trick Room
— — 5 For five turns, slower Pokémon will act before faster Pokémon.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 — 20 Never misses.
TM44 Imprison
— — 10 Prevents the target from using any moves that the user also knows.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM60 Power Swap
— — 10 User swaps Attack and Special Attack changes with the target.
TM61 Guard Swap
— — 10 User swaps Defense and Special Defense changes with the target.
TM69 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
TM70 Trick Room
— — 5 For five turns, slower Pokémon will act before faster Pokémon.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR12 Agility
— — 30 Raises the user’s Speed by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25 Psyshock
80 100% 10 Inflicts damage based on the target’s Defense, not Special Defense.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TR34 Future Sight
120 100% 10 Hits the target two turns later.
TR40 Skill Swap
— — 10 User and target swap abilities.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR49 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR82 Stored Power
20 100% 10 Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83 Ally Switch
— — 15 User switches places with the friendly Pokémon opposite it.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 90
Attack 85
Defense 85
Sp. Atk 125
Sp. Def 100
Speed 95
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0.25x
0x
0.5x
2x
2x
2x