Torracat
Sun

At its throat, it bears a bell of fire. The bell rings brightly whenever this Pokémon spits fire.

Moon

It boasts powerful front legs. With a single punch, it can bend an iron bar right over.

Ultra Sun

It can act spoiled if it grows close to its Trainer. A powerful Pokémon, its sharp claws can leave its Trainer’s whole body covered in scratches.

Ultra Moon

When its mane is standing on end, you can tell it’s feeling good. When it isn’t feeling well, its fur will lie down flat.

Evolution Chain

litten
Litten
Level 17
torracat
Torracat
Level 34
incineroar
Incineroar

Pokédex Data

Classification Fire Cat Pokémon
Height 0.7 m (2'04")
Weight 25.0 kg (55.1 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
4 Growl
100% 40 Lowers the target's Attack by one stage.
8 Lick
30 100% 30 Has a 30% chance to paralyze the target.
11 Leer
100% 30 Lowers the target's Defense by one stage.
15 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
19 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
24 Bite
60 100% 25 Has a 30% chance to make the target flinch.
28 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
33 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
37 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
42 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
46 Scary Face
100% 10 Lowers the target's Speed by two stages.
51 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
55 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
4 Growl
100% 40 Lowers the target's Attack by one stage.
8 Lick
30 100% 30 Has a 30% chance to paralyze the target.
11 Leer
100% 30 Lowers the target's Defense by one stage.
14 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
16 Double Kick
30 100% 30 Hits twice in one turn.
19 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
24 Bite
60 100% 25 Has a 30% chance to make the target flinch.
28 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
33 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
37 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
42 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
46 Scary Face
100% 10 Lowers the target's Speed by two stages.
51 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
55 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM50 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM61 Will O Wisp
85% 15 Burns the target.
TM62 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Sun/Moon
Name Class Power Acc. PP Effect
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target's item.
Dual Chop
40 90% 15 Hits twice in one turn.
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Base Stats

Hp 65
Attack 85
Defense 50
Sp. Atk 80
Sp. Def 50
Speed 90
Total 420

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x