Spritzee
No entry available for this game era.

Evolution Chain

spritzee
Spritzee
🔄
Trade
holding sachet
aromatisse
Aromatisse

Pokédex Data

Classification Perfume Pokémon
Height 0.2 m (0'08")
Weight 0.5 kg (1.1 lbs)
Abilities

Training

EV Yield +1 hp
Catch Rate 200
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Fairy

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
1 Fairy Wind
40 100% 30 Inflicts regular damage with no additional effect.
6 Sweet Kiss
75% 10 Confuses the target.
8 Odor Sleuth
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
13 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
17 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
21 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
25 Aromatherapy
5 Cures the entire party of major status effects.
29 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
31 Moonblast
95 100% 15 Has a 30% chance to lower the target's Special Attack by one stage.
35 Charm
100% 20 Lowers the target's Attack by two stages.
38 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
42 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
44 Skill Swap
10 User and target swap abilities.
48 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
50 Disarming Voice
40 15 Never misses.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
1 Fairy Wind
40 100% 30 Inflicts regular damage with no additional effect.
6 Sweet Kiss
75% 10 Confuses the target.
8 Odor Sleuth
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
13 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
17 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
21 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
25 Aromatherapy
5 Cures the entire party of major status effects.
29 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
31 Moonblast
95 100% 15 Has a 30% chance to lower the target's Special Attack by one stage.
35 Charm
100% 20 Lowers the target's Attack by two stages.
38 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
42 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
44 Skill Swap
10 User and target swap abilities.
48 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
50 Disarming Voice
40 15 Never misses.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM04 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM57 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM74 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM77 Psych Up
10 Discards the user's stat changes and copies the target's.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM92 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM99 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
After You
15 Makes the target act next this turn.
Ally Switch
15 User switches places with the friendly Pokémon opposite it.
Covet
60 100% 25 Takes the target's item.
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Heal Bell
5 Cures the entire party of major status effects.
Helping Hand
20 Ally's next move inflicts half more damage.
Magic Coat
15 Reflects back the first effect move used on the user this turn.
Skill Swap
10 User and target swap abilities.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Telekinesis
15 Moves have 100% accuracy against the target for three turns.

Egg Moves

Sun/Moon
Name Class Power Acc. PP Effect
Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
Disable
100% 20 Disables the target's last used move for 1-8 turns.
Refresh
20 Cleanses the user of a burn, paralysis, or poison.
Wish
10 User will recover half its max HP at the end of the next turn.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
Disable
100% 20 Disables the target's last used move for 1-8 turns.
Nasty Plot
20 Raises the user's Special Attack by two stages.
Refresh
20 Cleanses the user of a burn, paralysis, or poison.
Wish
10 User will recover half its max HP at the end of the next turn.

Base Stats

Hp 78
Attack 52
Defense 60
Sp. Atk 63
Sp. Def 65
Speed 23
Total 341

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
2x