Leavanny
No entry available for this game era.

Evolution Chain

sewaddle
Sewaddle
Level 20
swadloon
Swadloon
😊
High Friendship
leavanny
Leavanny

Pokédex & Training Data

Classification Nurturing Pokémon
Height 1.2 m (3'11")
Weight 20.5 kg (45.2 lbs)
Abilities
EV Yield +3 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Bug

Pokédex Numbers

Unova (B/W) #048
Unova (B2/W2) #019
National #542
Kitakami #015

Held Items

Game Locations

Poni Meadow Area

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 String Shot
— 95% 40 Lowers the target’s Speed by two stages.
1 Slash
70 100% 20 Has an increased chance for a critical hit.
1 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
8 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
22 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
29 Fell Stinger
50 100% 25 Raises the user’s Attack by two stages if it KOs the target.
32 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
36 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
39 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
43 Entrainment
— 100% 15 Copies the user’s ability onto the target.
46 Swords Dance
— — 20 Raises the user’s Attack by two stages.
50 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 String Shot
— 95% 40 Lowers the target’s Speed by two stages.
1 Slash
70 100% 20 Has an increased chance for a critical hit.
1 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
8 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
22 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
29 Fell Stinger
50 100% 25 Raises the user’s Attack by two stages if it KOs the target.
32 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
36 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
39 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
43 Entrainment
— 100% 15 Copies the user’s ability onto the target.
46 Swords Dance
— — 20 Raises the user’s Attack by two stages.
50 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM04 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM20 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Electroweb
55 95% 15 Lowers the target’s Speed by one stage.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Heal Bell
— — 5 Cures the entire party of major status effects.
Helping Hand
— — 20 Ally’s next move inflicts half more damage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
Magic Coat
— — 15 Reflects back the first effect move used on the user this turn.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 75
Attack 103
Defense 80
Sp. Atk 70
Sp. Def 80
Speed 92
Total 500

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.25x
0.5x
2x
0.5x
2x
0.25x
4x
2x
2x