
No entry available for this game era.
Pokédex Data
Classification
Tiny Pigeon Pokémon
Height
0.3 m (0'12")
Weight
2.1 kg (4.6 lbs)
Abilities
- Big Pecks
- Super Luck
- Rivalry (Hidden)
Training
EV Yield
+1 attack
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
18 | Roost | — | — | 5 | Heals the user by half its max HP. | |
22 | Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
25 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
29 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
32 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
36 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
39 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
43 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
46 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
50 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
18 | Roost | — | — | 5 | Heals the user by half its max HP. | |
22 | Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
25 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
29 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
32 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
36 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
39 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
43 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
46 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
50 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM76 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bestow | — | — | 15 | Gives the user's held item to the target. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | |
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. |
Base Stats
Hp
50
Attack
55
Defense
50
Sp. Atk
36
Sp. Def
30
Speed
43
Total
264
Type Defenses
(vs. Gen 6+ rules)