Pidove
No entry available for this game era.

Evolution Chain

pidove
Pidove
Level 21
tranquill
Tranquill
Level 32
unfezant
Unfezant

Pokédex Data

Classification Tiny Pigeon Pokémon
Height 0.3 m (0'12")
Weight 2.1 kg (4.6 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
4 Growl
100% 40 Lowers the target's Attack by one stage.
8 Leer
100% 30 Lowers the target's Defense by one stage.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
18 Roost
5 Heals the user by half its max HP.
22 Detect
5 Prevents any moves from hitting the user this turn.
25 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
29 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
32 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
36 Feather Dance
100% 15 Lowers the target's Attack by two stages.
39 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
43 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
46 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
50 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
4 Growl
100% 40 Lowers the target's Attack by one stage.
8 Leer
100% 30 Lowers the target's Defense by one stage.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
18 Roost
5 Heals the user by half its max HP.
22 Detect
5 Prevents any moves from hitting the user this turn.
25 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
29 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
32 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
36 Feather Dance
100% 15 Lowers the target's Attack by two stages.
39 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
43 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
46 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
50 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM76 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Bestow
15 Gives the user's held item to the target.
Hypnosis
60% 20 Puts the target to sleep.
Lucky Chant
30 Prevents the target from scoring critical hits for five turns.
Morning Sun
5 Heals the user by half its max HP. Affected by weather.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Wish
10 User will recover half its max HP at the end of the next turn.

Base Stats

Hp 50
Attack 55
Defense 50
Sp. Atk 36
Sp. Def 30
Speed 43
Total 264

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x