
No entry available for this game era.
Pokédex Data
Training
EV Yield
+2 speed
Catch Rate
90
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
10 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
19 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
22 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
26 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
31 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
38 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
43 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
47 | Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
50 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
55 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
58 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
3 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | |
10 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
19 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
22 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
26 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
31 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
38 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
43 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
47 | Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
50 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
55 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
58 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM63 Embargo | — | 100% | 15 | Target cannot use held items. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM97 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
Trick | — | 100% | 10 | User and target swap items. |
Base Stats
Hp
64
Attack
88
Defense
50
Sp. Atk
88
Sp. Def
50
Speed
106
Total
446
Type Defenses
(vs. Gen 6+ rules)