Taillow
No entry available for this game era.

Evolution Chain

taillow
Taillow
Level 22
swellow
Swellow

Pokédex Data

Classification Tiny Swallow Pokémon
Height 0.3 m (0'12")
Weight 2.3 kg (5.1 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 speed
Catch Rate 200
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Focus Energy
30 Increases the user's chance to score a critical hit.
9 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
17 Double Team
15 Raises the user's evasion by one stage.
21 Aerial Ace
60 20 Never misses.
25 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
29 Agility
30 Raises the user's Speed by two stages.
33 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
37 Endeavor
100% 5 Lowers the target's HP to equal the user's.
41 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
45 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Focus Energy
30 Increases the user's chance to score a critical hit.
9 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
17 Double Team
15 Raises the user's evasion by one stage.
21 Aerial Ace
60 20 Never misses.
25 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
29 Agility
30 Raises the user's Speed by two stages.
33 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
37 Endeavor
100% 5 Lowers the target's HP to equal the user's.
41 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
45 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM76 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Boomburst
140 100% 10 Inflicts regular damage.
Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Hurricane
110 70% 10 Has a 30% chance to confuse the target.
Mirror Move
20 Uses the target's last used move.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
Refresh
20 Cleanses the user of a burn, paralysis, or poison.
Roost
5 Heals the user by half its max HP.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
Supersonic
55% 20 Confuses the target.
Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 40
Attack 55
Defense 30
Sp. Atk 30
Sp. Def 30
Speed 85
Total 270

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x