Sun
Possessing an unbalanced and unstable genetic makeup, it conceals many possible evolutions.
Moon
Current studies show it can evolve into an incredible eight different species of Pokémon.
Ultra Sun
The question of why only Eevee has such unstable genes has still not been solved.
Ultra Moon
Its genes are easily influenced by its surroundings. Even its face starts to look like that of its Trainer.
Lets Go Pikachu/Lets Go Eevee
It can evolve into a variety of forms. Eevee’s genes are the key to solving the mysteries of Pokémon evolution.
Evolution
This Pokémon cannot evolve.
Pokédex Data
Classification
Evolution Pokémon
Height
0.3 m (0'12")
Weight
6.5 kg (14.3 lbs)
Abilities
- Run Away
- Adaptability
- Anticipation (Hidden)
Training
EV Yield
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
3 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
6 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
10 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
14 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
17 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
21 | Swift | 60 | — | 20 | Never misses. | |
24 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
28 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
31 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. |
TM/HM Moves
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM09 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM10 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM19 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM43 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM57 Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. |
Tutor Moves
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baddy Bad | 80 | 95% | 15 | Inflicts regular damage with no additional effect. | |
Bouncy Bubble | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Buzzy Buzz | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Freezy Frost | 100 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Glitzy Glow | 80 | 95% | 15 | Inflicts regular damage with no additional effect. | |
Sappy Seed | 100 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Sizzly Slide | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Sparkly Swirl | 120 | 85% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
65
Attack
75
Defense
70
Sp. Atk
65
Sp. Def
85
Speed
75
Total
435
Type Defenses
(vs. Gen 6+ rules)