Roggenrola
Omega RubyX

Its ear is hexagonal in shape. Compressed underground, its body is as hard as steel.

Alpha SapphireY

They were discovered a hundred years ago in an earthquake fissure. Inside each one is an energy core.

Evolution Chain

roggenrola
Roggenrola
Level 25
boldore
Boldore
🔄
Trade
gigalith
Gigalith

Pokédex & Training Data

Classification Mantle Pokémon
Height 0.4 m (1'04")
Weight 18.0 kg (39.7 lbs)
Abilities
EV Yield +1 defense
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Mineral

Pokédex Numbers

Unova (B/W) #030
Unova (B2/W2) #068
Kalos (Coastal) #120
Alola (S/M) #098
Alola (US/UM) #120
Galar (Sw/Sh) #168
National #524
Isle of Armor #154

Held Items

Game Locations

Reflection Cave Unknown Area 305
Reflection Cave Unknown Area 306
Reflection Cave Unknown Area 307
Reflection Cave Unknown Area 308

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Harden
— — 30 Raises the user’s Defense by one stage.
7 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
10 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
14 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
17 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
20 Iron Defense
— — 15 Raises the user’s Defense by two stages.
23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
27 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
30 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
33 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
36 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
40 Explosion
250 100% 5 User faints.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Harden
— — 30 Raises the user’s Defense by one stage.
7 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
10 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
14 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
17 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
20 Iron Defense
— — 15 Raises the user’s Defense by two stages.
23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
27 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
30 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
33 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
36 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
40 Explosion
250 100% 5 User faints.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM64 Explosion
250 100% 5 User faints.
TM69 Rock Polish
— — 20 Raises the user’s Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM64 Explosion
250 100% 5 User faints.
TM69 Rock Polish
— — 20 Raises the user’s Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Block
— — 5 Prevents the target from leaving battle.
Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
Gravity
— — 5 Disables moves and immunities that involve flying or levitating for five turns.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.

Egg Moves

X/YOR/AS
Name Class Power Acc. PP Effect
Autotomize
— — 15 Raises the user’s Speed by two stages and halves the user’s weight.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Gravity
— — 5 Disables moves and immunities that involve flying or levitating for five turns.
Heavy Slam
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
Lock On
— — 5 Ensures that the user’s next move will hit the target.
Magnitude
— 100% 30 Power varies randomly from 10 to 150.
Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Wide Guard
— — 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.

Base Stats

Hp 55
Attack 75
Defense 85
Sp. Atk 25
Sp. Def 25
Speed 15
Total 280

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
2x
0.5x
2x