Snover
Omega RubyX

During cold seasons, it migrates to the mountain’s lower reaches. It returns to the snow-covered summit in the spring.

Alpha SapphireY

In the spring, it grows berries with the texture of frozen treats around its belly.

Evolution Chain

snover
Snover
Level 40
abomasnow
Abomasnow

Pokédex Data

Classification Frost Tree Pokémon
Height 1.0 m (3'03")
Weight 50.5 kg (111.3 lbs)
Abilities

Held Items

Game Locations

  • Kalos Route 17 Area

Training

EV Yield +1 attack
Catch Rate 120
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
5 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
9 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
13 Grass Whistle
55% 15 Puts the target to sleep.
17 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
21 Mist
30 Protects the user's stats from being changed by enemy moves.
26 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
31 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
46 Sheer Cold
30% 5 Causes a one-hit KO.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
5 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
9 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
13 Grass Whistle
55% 15 Puts the target to sleep.
17 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
21 Mist
30 Protects the user's stats from being changed by enemy moves.
26 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
31 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
46 Sheer Cold
30% 5 Causes a one-hit KO.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM79 Frost Breath
60 90% 10 Always scores a critical hit.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM79 Frost Breath
60 90% 10 Always scores a critical hit.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Role Play
10 Copies the target's ability.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Egg Moves

X/YOR/AS
Name Class Power Acc. PP Effect
Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Growth
20 Raises the user's Attack and Special Attack by one stage.
Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
Magical Leaf
60 20 Never misses.
Mist
30 Protects the user's stats from being changed by enemy moves.
Natural Gift
100% 15 Power and type depend on the held berry.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Skull Bash
130 100% 10 Raises the user's Defense by one stage. User charges for one turn before attacking.
Stomp
65 100% 20 Has a 30% chance to make the target flinch.

Base Stats

Hp 60
Attack 62
Defense 50
Sp. Atk 62
Sp. Def 60
Speed 40
Total 334

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x
2x
2x