Snover
Black/WhiteBlack 2/White 2

Seemingly curious about people, they gather around footsteps they find on snowy mountains.

Evolution Chain

snover
Snover
Level 40
abomasnow
Abomasnow

Pokédex Data

Classification Frost Tree Pokémon
Height 1.0 m (3'03")
Weight 50.5 kg (111.3 lbs)
Abilities

Held Items

Training

EV Yield +1 attack
Catch Rate 120
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
5 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
9 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
13 Grass Whistle
55% 15 Puts the target to sleep.
17 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
21 Mist
30 Protects the user's stats from being changed by enemy moves.
26 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
31 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
46 Sheer Cold
30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
5 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
9 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
13 Grass Whistle
55% 15 Puts the target to sleep.
17 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
21 Mist
30 Protects the user's stats from being changed by enemy moves.
26 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
31 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
36 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
41 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
46 Sheer Cold
30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM79 Frost Breath
60 90% 10 Always scores a critical hit.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Role Play
10 Copies the target's ability.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Growth
20 Raises the user's Attack and Special Attack by one stage.
Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
Magical Leaf
60 20 Never misses.
Mist
30 Protects the user's stats from being changed by enemy moves.
Natural Gift
100% 15 Power and type depend on the held berry.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Skull Bash
130 100% 10 Raises the user's Defense by one stage. User charges for one turn before attacking.
Stomp
65 100% 20 Has a 30% chance to make the target flinch.

Base Stats

Hp 60
Attack 62
Defense 50
Sp. Atk 62
Sp. Def 60
Speed 40
Total 334

Type Defenses

(vs. Gen 6+ rules)

4x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x
2x
2x