
X
It uses the different poisons in each hand separately when it attacks. The stronger its aroma, the healthier it is.
Y
Roselia that drink nutritionally rich springwater are said to reveal rare coloration when they bloom.
Omega Ruby
Roselia shoots sharp thorns as projectiles at any opponent that tries to steal the flowers on its arms. The aroma of this Pokémon brings serenity to living things.
Alpha Sapphire
On extremely rare occasions, a Roselia is said to appear with its flowers in unusual colors. The thorns on this Pokémon’s head contain a vicious poison.
Pokédex Data
Classification
Thorn Pokémon
Height
0.3 m (0'12")
Weight
2.0 kg (4.4 lbs)
Abilities
- Natural Cure
- Poison Point
- Leaf Guard (Hidden)
Held Items
Poison Barb
5%
Game Locations
- Kalos Route 7 Area
Learned Moves
Level Up Moves
X/Y
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
4 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
7 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
10 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
16 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
19 | Magical Leaf | 60 | — | 20 | Never misses. | |
22 | Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
25 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
28 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
31 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
34 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
37 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
40 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
43 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
46 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
50 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. |
OR/AS
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
4 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
7 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
10 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
16 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
19 | Magical Leaf | 60 | — | 20 | Never misses. | |
22 | Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
25 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
28 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
31 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
34 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
37 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. | |
40 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
43 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
46 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
50 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
TM/HM Moves
X/Y
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM99 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM99 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Egg Moves
X/YOR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
Cotton Spore | — | 100% | 40 | Lowers the target's Speed by two stages. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Mind Reader | — | — | 5 | Ensures that the user's next move will hit the target. | |
Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
Base Stats
Hp
50
Attack
60
Defense
45
Sp. Atk
100
Sp. Def
80
Speed
65
Total
400
Type Defenses
(vs. Gen 6+ rules)