Rufflet
Black

They crush berries with their talons. They bravely stand up to any opponent, no matter how strong it is.

White

They will challenge anything, even strong opponents, without fear. Their frequent fights help them become stronger.

Black 2/White 2

It stands up to massive opponents, not out of courage, but out of recklessness. But that is how it gets stronger.

Evolution Chain

rufflet
Rufflet
Level 54
braviary
Braviary

Pokédex & Training Data

Classification Eaglet Pokémon
Height 0.5 m (1'08")
Weight 10.5 kg (23.1 lbs)
Abilities
EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Unova (B/W) #133
Unova (B2/W2) #109
Alola (S/M) #075
Alola (US/UM) #089
Galar (Sw/Sh) #281
Hisui #221
Paldea (S/V) #365
National #627
Isle of Armor #179
Blueberry #032

Game Locations

Unova Route 10 Area
Unova Route 10 Victory Road Gate
Unova Route 11 Area
Unova Route 23 Area
Unova Victory Road Outside
Village Bridge Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
14 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
19 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
23 Aerial Ace
60 — 20 Never misses.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
37 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
41 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
46 Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
50 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
55 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
59 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
64 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
14 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
19 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
23 Aerial Ace
60 — 20 Never misses.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
37 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
41 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
46 Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
50 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
55 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
59 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
64 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
— — 20 Raises the user’s Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM58 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM83 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Roost
— — 5 Heals the user by half its max HP.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user’s Attack and Defense by one stage after inflicting damage.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 70
Attack 83
Defense 50
Sp. Atk 37
Sp. Def 50
Speed 60
Total 350

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x