
Black
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
White
It loyally follows its Trainer’s orders. For ages, they have helped Trainers raise Pokémon.
Black 2/White 2
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
Pokédex Data
Classification
Loyal Dog Pokémon
Height
0.9 m (2'11")
Weight
14.7 kg (32.4 lbs)
Abilities
- Intimidate
- Sand Rush
- Scrappy (Hidden)
Game Locations
- Cold Storage Area
- P2 Laboratory Area
- Unova Route 1 Area
- Unova Route 10 Area
- Unova Route 10 Victory Road Gate
- Unova Route 2 Area
- Unova Route 3 Area
Training
EV Yield
+2 attack
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
5 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
8 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
12 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
15 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
20 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
24 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
29 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
33 | Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
38 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
42 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
47 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
5 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
8 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
12 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
15 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
20 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
24 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
29 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
33 | Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
38 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
42 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
47 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM67 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM83 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM93 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
65
Attack
80
Defense
65
Sp. Atk
35
Sp. Def
65
Speed
60
Total
370
Type Defenses
(vs. Gen 6+ rules)