Stunky
Black/WhiteBlack 2/White 2

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

Evolution Chain

stunky
Stunky
Level 34
skuntank
Skuntank

Pokédex & Training Data

Classification Skunk Pokémon
Height 0.4 m (1'04")
Weight 19.2 kg (42.3 lbs)
Abilities
EV Yield +1 speed
Catch Rate 225
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Sinnoh (D/P) #084
Sinnoh (Plat.) #084
Kalos (Coastal) #102
Galar (Sw/Sh) #130
Hisui #110
Paldea (S/V) #226
National #434

Held Items

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
4 Poison Gas
— 90% 40 Poisons the target.
7 Screech
— 85% 40 Lowers the target’s Defense by two stages.
10 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
14 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
18 Feint
30 100% 10 Hits through Protect and Detect.
22 Slash
70 100% 20 Has an increased chance for a critical hit.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
32 Acid Spray
40 100% 20 Lowers the target’s Special Defense by two stages.
37 Night Slash
70 100% 15 Has an increased chance for a critical hit.
43 Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
49 Explosion
250 100% 5 User faints.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
4 Poison Gas
— 90% 40 Poisons the target.
7 Screech
— 85% 40 Lowers the target’s Defense by two stages.
10 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
14 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
18 Feint
30 100% 10 Hits through Protect and Detect.
22 Slash
70 100% 20 Has an increased chance for a critical hit.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
32 Acid Spray
40 100% 20 Lowers the target’s Special Defense by two stages.
37 Night Slash
70 100% 15 Has an increased chance for a critical hit.
43 Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
49 Explosion
250 100% 5 User faints.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM01 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM41 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM59 Incinerate
60 100% 15 Destroys the target’s held berry.
TM64 Explosion
250 100% 5 User faints.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM95 Snarl
55 95% 15 Has a 100% chance to lower the target’s Special Attack by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snatch
— — 10 Steals the target’s move, if it’s self-targeted.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
Leer
— 100% 30 Lowers the target’s Defense by one stage.
Punishment
— 100% 5 Power increases against targets with more raised stats, up to a maximum of 200.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
Smog
30 70% 20 Has a 40% chance to poison the target.

Base Stats

Hp 63
Attack 63
Defense 47
Sp. Atk 41
Sp. Def 41
Speed 74
Total 329

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0x
0.5x
0.5x