Iron Moth
Scarlet

This Pokémon resembles an unknown object described in a paranormal magazine as a UFO sent to observe humanity.

Violet

No records exist of this species being caught. Data is lacking, but the Pokémon’s traits match up with an object described in an old book.

Pokédex Data

Classification Paradox Pokémon
Height 1.2 m (3'11")
Weight 36.0 kg (79.4 lbs)
Abilities

Training

EV Yield +3 Sp. Atk
Catch Rate 30
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
7 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
14 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
21 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
28 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
35 Screech
85% 40 Lowers the target's Defense by two stages.
42 Discharge
80 100% 15 Has a 30% chance to paralyze the target.
49 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
56 Fiery Dance
80 100% 10 Has a 50% chance to raise the user's Special Attack by one stage.
63 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.
70 Morning Sun
5 Heals the user by half its max HP. Affected by weather.
77 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
84 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
91 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
TM17 Confuse Ray
100% 10 Confuses the target.
TM21 Pounce
50 100% 20 No effect description available.
TM23 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM38 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM91 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM136 Electric Terrain
10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM157 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM162 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM165 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM175 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM220 Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.
TM223 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Electric Terrain
10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.

Base Stats

Hp 80
Attack 70
Defense 60
Sp. Atk 140
Sp. Def 110
Speed 110
Total 570

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
0.5x
0.5x
0.5x
4x
2x
0.25x
2x
0.5x
0.25x