
Scarlet
This Pokémon resembles an unknown object described in a paranormal magazine as a UFO sent to observe humanity.
Violet
No records exist of this species being caught. Data is lacking, but the Pokémon’s traits match up with an object described in an old book.
Pokédex Data
Training
EV Yield
+3 Sp. Atk
Catch Rate
30
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
1 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
7 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
14 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
21 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
28 | Lunge | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
35 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
42 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
49 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
56 | Fiery Dance | 80 | 100% | 10 | Has a 50% chance to raise the user's Special Attack by one stage. | |
63 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
70 | Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
77 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
84 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
91 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM04 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM13 Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM15 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM21 Pounce | 50 | 100% | 20 | No effect description available. | |
TM23 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM38 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM60 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM65 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM75 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM79 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM91 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
TM93 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM136 Electric Terrain | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power. | |
TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM157 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM160 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
TM162 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM165 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM185 Lunge | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
TM214 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM220 Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. | |
TM223 Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Electric Terrain | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power. |
Base Stats
Hp
80
Attack
70
Defense
60
Sp. Atk
140
Sp. Def
110
Speed
110
Total
570
Type Defenses
(vs. Gen 6+ rules)