Brute Bonnet
Scarlet

It is possible that the creature listed as Brute Bonnet in a certain book could actually be this Pokémon.

Violet

It bears a slight resemblance to a Pokémon described in a dubious magazine as a cross between a dinosaur and a mushroom.

Pokédex Data

Classification Paradox Pokémon
Height 1.2 m (3'11")
Weight 21.0 kg (46.3 lbs)
Abilities

Training

EV Yield +3 attack
Catch Rate 50
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
7 Stun Spore
75% 30 Paralyzes the target.
14 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
21 Synthesis
5 Heals the user by half its max HP. Affected by weather.
28 Clear Smog
50 15 Removes all of the target's stat modifiers.
35 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
42 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
49 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
56 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
63 Spore
100% 15 Puts the target to sleep.
70 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
77 Rage Powder
20 Redirects the target's single-target effects to the user for this turn.
91 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM17 Confuse Ray
100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM33 Magical Leaf
60 20 Never misses.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM89 Body Press
80 100% 10 No effect description available.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM131 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM137 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM167 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Sunny Day
5 Changes the weather to sunny for five turns.

Base Stats

Hp 111
Attack 127
Defense 99
Sp. Atk 79
Sp. Def 99
Speed 55
Total 570

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x
2x
0x
4x
0.5x
0.5x
2x