
Scarlet
When Veluza discards unnecessary flesh, its mind becomes honed and its psychic power increases. The spare flesh has a mild but delicious flavor.
Violet
Veluza has excellent regenerative capabilities. It sheds spare flesh from its body to boost its agility, then charges at its prey.
Pokédex Data
Classification
Jettison Pokémon
Height
2.5 m (8'02")
Weight
90.0 kg (198.4 lbs)
Abilities
- Mold Breaker
- Sharpness (Hidden)
Training
EV Yield
+2 attack
Catch Rate
100
Base Friendship
50
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
7 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
11 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
20 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
25 | Aqua Cutter | 70 | 100% | 20 | No effect description available. | |
30 | Fillet Away | 0 | — | 10 | No effect description available. | |
35 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
40 | Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
45 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
50 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
55 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM04 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM10 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM41 Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM52 Snowscape | 0 | — | 10 | No effect description available. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM63 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM106 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM138 Psychic Terrain | — | — | 10 | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM196 Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM200 Scale Shot | 25 | 90% | 20 | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
TM202 Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM205 Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
TM218 Expanding Force | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
90
Attack
102
Defense
73
Sp. Atk
78
Sp. Def
65
Speed
70
Total
478
Type Defenses
(vs. Gen 6+ rules)