Scarlet
When Veluza discards unnecessary flesh, its mind becomes honed and its psychic power increases. The spare flesh has a mild but delicious flavor.
Violet
Veluza has excellent regenerative capabilities. It sheds spare flesh from its body to boost its agility, then charges at its prey.
Pokédex & Training Data
Classification
Jettison Pokémon
Height
2.5 m (8'02")
Weight
90.0 kg (198.4 lbs)
Abilities
- Mold Breaker
- Sharpness (Hidden)
EV Yield
+2 attack
Catch Rate
100
Base Friendship
50
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Water2
Pokédex Numbers
Paldea (S/V)
#373
National
#976
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 7 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 11 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| 15 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 20 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 25 | Aqua Cutter | 70 | 100% | 20 | No effect description available. | |
| 30 | Fillet Away | 0 | — | 10 | No effect description available. | |
| 35 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 40 | Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 45 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 50 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 55 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user’s remaining HP. User faints. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM04 Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM10 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
| TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM41 Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM52 Snowscape | 0 | — | 10 | No effect description available. | |
| TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TM63 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM106 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM138 Psychic Terrain | — | — | 10 | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. | |
| TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM196 Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TM200 Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
| TM202 Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM205 Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. | |
| TM218 Expanding Force | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
90
Attack
102
Defense
73
Sp. Atk
78
Sp. Def
65
Speed
70
Total
478
Type Defenses
(vs. Gen 6+ rules)