Cyclizar
Scarlet

Apparently Cyclizar has been allowing people to ride on its back since ancient times. Depictions of this have been found in 10,000-year-old murals.

Violet

It can sprint at over 70 mph while carrying a human. The rider’s body heat warms Cyclizar’s back and lifts the Pokémon’s spirit.

Pokédex Data

Classification Mount Pokémon
Height 1.6 m (5'03")
Weight 63.0 kg (138.9 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 190
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
7 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
11 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
14 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
18 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
23 Bite
60 100% 25 Has a 30% chance to make the target flinch.
27 U Turn
70 100% 20 User must switch out after attacking.
31 Shed Tail
0 10 No effect description available.
36 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
40 Shift Gear
10 Raises the user's Attack by one stage and its Speed by two stages.
45 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
51 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
57 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM09 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM44 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM78 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM124 Ice Spinner
80 100% 15 No effect description available.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM147 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM157 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM169 Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM200 Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM207 Temper Flare
75 100% 10 No effect description available.
TM210 Supercell Slam
100 95% 15 No effect description available.
TM222 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM226 Dragon Cheer
0 15 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Knock Off
65 100% 20 Target drops its held item.
Power Whip
120 85% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 70
Attack 95
Defense 65
Sp. Atk 85
Sp. Def 65
Speed 121
Total 501

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
0.5x
2x
2x
0x
2x
2x