Revavroom
Scarlet

It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders—now numbering eight—to generate energy.

Violet

Revavroom viciously threatens others with the sound of its exhaust. It sticks its tongue out from its cylindrical mouth and sprays toxic fluids.

Evolution Chain

varoom
Varoom
Level 40
revavroom
Revavroom

Pokédex Data

Classification Multi-Cyl Pokémon
Height 1.8 m (5'11")
Weight 120.0 kg (264.6 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 75
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Mineral

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
1 Poison Gas
90% 40 Poisons the target.
1 Magnet Rise
10 User is immune to Ground moves and effects for five turns.
4 Smog
30 70% 20 Has a 40% chance to poison the target.
7 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
10 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
13 Sludge
65 100% 20 Has a 30% chance to poison the target.
17 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
21 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
25 Screech
85% 40 Lowers the target's Defense by two stages.
28 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
32 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
36 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
46 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
52 Spin Out
100 100% 5 No effect description available.
58 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM91 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM121 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM157 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM170 Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM175 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM180 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM186 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM207 Temper Flare
75 100% 10 No effect description available.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM223 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM225 Hard Press
0 100% 10 No effect description available.

Base Stats

Hp 80
Attack 119
Defense 90
Sp. Atk 54
Sp. Def 67
Speed 90
Total 500

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
0.5x
0x
4x
0.5x
0.25x
0.5x
0.5x
0.5x
0.25x