Flittle
Scarlet

Flittle’s toes levitate about half an inch above the ground because of the psychic power emitted from the frills on the Pokémon’s belly.

Violet

It spends its time running around wastelands. If anyone steals its beloved berries, it will chase them down and exact its revenge.

Evolution Chain

flittle
Flittle
Level 35
espathra
Espathra

Pokédex Data

Classification Frill Pokémon
Height 0.2 m (0'08")
Weight 1.5 kg (3.3 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 120
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Confusion
50 100% 25 Has a 10% chance to confuse the target.
8 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
11 Disarming Voice
40 15 Never misses.
15 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
19 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
24 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
29 Agility
30 Raises the user's Speed by two stages.
34 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM17 Confuse Ray
100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM19 Disarming Voice
40 15 Never misses.
TM21 Pounce
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109 Trick
100% 10 User and target swap items.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM138 Psychic Terrain
10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM171 Tera Blast
80 100% 10 No effect description available.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ally Switch
15 User switches places with the friendly Pokémon opposite it.
Hypnosis
60% 20 Puts the target to sleep.
Roost
5 Heals the user by half its max HP.

Base Stats

Hp 30
Attack 35
Defense 30
Sp. Atk 55
Sp. Def 30
Speed 75
Total 255

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x