
Scarlet
The more sunlight this Pokémon bathes in, the more spicy chemicals are produced by its body, and thus the spicier its moves become.
Violet
Traditional Paldean dishes can be extremely spicy because they include the shed front teeth of Capsakid among their ingredients.
Pokédex Data
Classification
Spicy Pepper Pokémon
Height
0.3 m (0'12")
Weight
3.0 kg (6.6 lbs)
Abilities
- Chlorophyll
- Insomnia
- Klutz (Hidden)
Training
EV Yield
+1 attack
Catch Rate
190
Base Friendship
50
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Leafage | 40 | 100% | 40 | Inflicts regular damage with no additional effect. | |
4 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
13 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
17 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
21 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
24 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
28 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
38 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
44 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
48 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM33 Magical Leaf | 60 | — | 20 | Never misses. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM56 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM71 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM81 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM137 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TM159 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM183 Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
TM194 Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM205 Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
50
Attack
62
Defense
40
Sp. Atk
62
Sp. Def
40
Speed
50
Total
304
Type Defenses
(vs. Gen 6+ rules)