Kilowattrel
Scarlet

Kilowattrel inflates its throat sac to amplify its electricity. By riding the wind, this Pokémon can fly over 430 miles in a day.

Violet

It uses its throat sac to store electricity generated by its wings. There’s hardly any oil in its feathers, so it is a poor swimmer.

Evolution Chain

wattrel
Wattrel
Level 25
kilowattrel
Kilowattrel

Pokédex Data

Classification Frigatebird Pokémon
Height 1.4 m (4'07")
Weight 38.6 kg (85.1 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 90
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Water1, Flying

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
11 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Spark
65 100% 20 Has a 30% chance to paralyze the target.
19 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
24 Roost
5 Heals the user by half its max HP.
30 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
36 Agility
30 Raises the user's Speed by two stages.
43 Volt Switch
70 100% 20 User must switch out after attacking.
48 Discharge
80 100% 15 Has a 30% chance to paralyze the target.
55 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM23 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM48 Volt Switch
70 100% 20 User must switch out after attacking.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM72 Electro Ball
100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM96 Eerie Impulse
100% 15 Lowers the target's Special Attack by two stages.
TM97 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM136 Electric Terrain
10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
TM147 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM164 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM173 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM210 Supercell Slam
100 95% 15 No effect description available.
TM211 Electroweb
55 95% 15 Lowers the target's Speed by one stage.
TM216 Feather Dance
100% 15 Lowers the target's Attack by two stages.

Base Stats

Hp 70
Attack 70
Defense 60
Sp. Atk 105
Sp. Def 60
Speed 125
Total 490

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
0.5x
2x
0.5x