Garganacl
Scarlet

Garganacl will rub its fingertips together and sprinkle injured Pokémon with salt. Even severe wounds will promptly heal afterward.

Violet

Many Pokémon gather around Garganacl, hoping to lick at its mineral-rich salt.

Evolution Chain

nacli
Nacli
Level 24
naclstack
Naclstack
Level 38
garganacl
Garganacl

Pokédex Data

Classification Rock Salt Pokémon
Height 2.3 m (7'07")
Weight 240.0 kg (529.1 lbs)
Abilities

Training

EV Yield +3 defense
Catch Rate 45
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Mineral

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
30 Raises the user's Defense by one stage.
1 Block
5 Prevents the target from leaving battle.
1 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
1 Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
5 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
7 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
10 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
13 Rock Polish
20 Raises the user's Speed by two stages.
16 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
24 Salt Cure
40 100% 15 No effect description available.
30 Recover
5 Heals the user by half its max HP.
34 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
40 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
44 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
49 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
54 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
60 Explosion
250 100% 5 User faints.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM46 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM67 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
TM68 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM69 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM76 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM89 Body Press
80 100% 10 No effect description available.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM101 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM121 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM178 Gravity
5 Disables moves and immunities that involve flying or levitating for five turns.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM192 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM220 Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM225 Hard Press
0 100% 10 No effect description available.

Base Stats

Hp 100
Attack 100
Defense 130
Sp. Atk 45
Sp. Def 90
Speed 35
Total 500

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
2x
0.5x
2x