
Scarlet
It was born in a layer of rock salt deep under the earth. This species was particularly treasured in the old days, as they would share precious salt.
Violet
The ground scrapes its body as it travels, causing it to leave salt behind. Salt is constantly being created and replenished inside Nacli’s body.
Pokédex Data
Classification
Rock Salt Pokémon
Height
0.4 m (1'04")
Weight
16.0 kg (35.3 lbs)
Abilities
- Purifying Salt
- Sturdy
- Clear Body (Hidden)
Training
EV Yield
+1 defense
Catch Rate
255
Base Friendship
50
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Mineral
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
5 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
7 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
10 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
13 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
25 | Recover | — | — | 5 | Heals the user by half its max HP. | |
30 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
33 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
35 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
40 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
45 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM93 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM99 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM101 Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM104 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TM116 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
TM121 Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM179 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
TM220 Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. | |
TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Fissure | — | 30% | 5 | Causes a one-hit KO. | |
Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
55
Attack
55
Defense
75
Sp. Atk
35
Sp. Def
35
Speed
25
Total
280
Type Defenses
(vs. Gen 6+ rules)