Falinks
No entry available for this game era.

Pokédex Data

Classification Formation Pokémon
Height 3.0 m (9'10")
Weight 62.0 kg (136.7 lbs)
Abilities

Training

EV Yield +2 attack
+1 Sp. Def
Catch Rate 45
Base Friendship 50
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Fairy, Mineral

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Protect
10 Prevents any moves from hitting the user this turn.
5 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
10 Focus Energy
30 Increases the user's chance to score a critical hit.
15 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
20 Bulk Up
20 Raises the user's Attack and Defense by one stage.
25 Endure
10 Prevents the user's HP from lowering below 1 this turn.
30 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
35 First Impression
90 100% 10 Can only be used as the first move after the user enters battle.
40 No Retreat
5 Hits twice in one turn, with a 100% chance to make the target flinch.
45 Iron Defense
15 Raises the user's Defense by two stages.
50 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
55 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
60 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM53 Smart Strike
70 10 Never misses.
TM57 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM64 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM89 Body Press
80 100% 10 No effect description available.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM134 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM158 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM167 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM186 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM213 Coaching
10 Inflicts regular damage with no additional effect.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
TM229 Upper Hand
65 100% 15 No effect description available.

Base Stats

Hp 65
Attack 100
Defense 100
Sp. Atk 70
Sp. Def 60
Speed 75
Total 470

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0.5x
0.5x
0.5x
2x