No entry available for this game era.
Pokédex Data
Held Items
None in this generation.
Training
EV Yield
+1 defense
+1 Sp. Def
+1 Sp. Def
Catch Rate
30
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
Genderless
Egg Groups
Mineral
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
3 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
8 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
10 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
15 | Swift | 60 | — | 20 | Never misses. | |
17 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
22 | Self Destruct | 200 | 100% | 5 | User faints. | |
24 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
29 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
31 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |
36 | Cosmic Power | — | — | 20 | Raises the user's Defense and Special Defense by one stage. | |
38 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
43 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
45 | Shell Smash | — | — | 15 | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. | |
50 | Explosion | 250 | 100% | 5 | User faints. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM23 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM36 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM60 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM74 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM75 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM76 Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
TM79 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM99 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM101 Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM116 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM129 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM178 Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
TM180 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM205 Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
TM215 Scorching Sands | 70 | 100% | 10 | Has a 30% chance to burn the target. | |
TM220 Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
60
Attack
60
Defense
100
Sp. Atk
60
Sp. Def
100
Speed
60
Total
440
Type Defenses
(vs. Gen 6+ rules)
Orange Meteor Minior

This form is cosmetic and shares its base stats with the standard form.
Yellow Meteor Minior

This form is cosmetic and shares its base stats with the standard form.
Green Meteor Minior

This form is cosmetic and shares its base stats with the standard form.
Blue Meteor Minior

This form is cosmetic and shares its base stats with the standard form.
Indigo Meteor Minior

This form is cosmetic and shares its base stats with the standard form.
Violet Meteor Minior

This form is cosmetic and shares its base stats with the standard form.