Crabrawler
No entry available for this game era.

Evolution Chain

crabrawler
Crabrawler
at mount lanakila
crabominable
Crabominable

Pokédex & Training Data

Classification Boxing Pokémon
Height 0.6 m (1'12")
Weight 7.0 kg (15.4 lbs)
Abilities
EV Yield +1 attack
Catch Rate 225
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water3

Pokédex Numbers

Alola (S/M) #059
Alola (US/UM) #071
Paldea (S/V) #118
National #739
Blueberry #072

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
5 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
9 Leer
— 100% 30 Lowers the target’s Defense by one stage.
13 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
17 Protect
— — 10 Prevents any moves from hitting the user this turn.
22 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
25 Slam
80 75% 20 Inflicts regular damage with no additional effect.
29 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
33 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
37 Crabhammer
100 90% 10 Has an increased chance for a critical hit.
42 Iron Defense
— — 15 Raises the user’s Defense by two stages.
45 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
49 Close Combat
120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Thief
60 100% 25 Takes the target’s item.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM32 Swift
60 — 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM64 Bulk Up
— — 20 Raises the user’s Attack and Defense by one stage.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM68 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM69 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM73 Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user’s last move failed.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
TM128 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM134 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM158 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM167 Close Combat
120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM192 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM205 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
TM213 Coaching
— — 10 Inflicts regular damage with no additional effect.
TM229 Upper Hand
65 100% 15 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
Superpower
120 100% 5 Lowers the user’s Attack and Defense by one stage after inflicting damage.
Wide Guard
— — 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.

Base Stats

Hp 47
Attack 82
Defense 57
Sp. Atk 42
Sp. Def 47
Speed 63
Total 338

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0.5x
0.5x
0.5x
2x