No entry available for this game era.
Pokédex & Training Data
Classification
Royal Pokémon
Height
1.5 m (4'11")
Weight
81.5 kg (179.7 lbs)
EV Yield
+2 Sp. Atk
Catch Rate
65
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Ground
Pokédex Numbers
Kalos (Central)
#058
Alola (US/UM)
#371
Paldea (S/V)
#225
National
#668
Blueberry
#037
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 1 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 1 | Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| 11 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 15 | Noble Roar | — | 100% | 30 | Lowers the target’s Attack and Special Attack by one stage. | |
| 20 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 23 | Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| 28 | Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. | |
| 33 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 38 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 42 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 48 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| 51 | Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| 57 | Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM08 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| TM09 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| TM18 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
| TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM32 Swift | 60 | — | 20 | Never misses. | |
| TM38 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM63 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM107 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM117 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM130 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM147 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM157 Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM165 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
| TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM172 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM195 Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM205 Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. | |
| TM207 Temper Flare | 75 | 100% | 10 | No effect description available. |
Base Stats
Hp
86
Attack
68
Defense
72
Sp. Atk
109
Sp. Def
66
Speed
106
Total
507
Type Defenses
(vs. Gen 6+ rules)