Snivy
No entry available for this game era.

Evolution Chain

snivy
Snivy
Level 17
servine
Servine
Level 36
serperior
Serperior

Pokédex Data

Classification Grass Snake Pokémon
Height 0.6 m (1'12")
Weight 8.1 kg (17.9 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Ground, Plant

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Leer
100% 30 Lowers the target's Defense by one stage.
7 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
10 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
13 Growth
20 Raises the user's Attack and Special Attack by one stage.
16 Magical Leaf
60 20 Never misses.
19 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
22 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
25 Slam
80 75% 20 Inflicts regular damage with no additional effect.
28 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
31 Coil
20 Raises the user's Attack, Defense, and accuracy by one stage each.
34 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
37 Gastro Acid
100% 10 Nullifies target's ability until it leaves battle.
40 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM33 Magical Leaf
60 20 Never misses.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM137 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM146 Grass Pledge
80 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM206 Petal Blizzard
90 100% 15 Inflicts regular damage.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Glare
100% 30 Paralyzes the target.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Mean Look
5 Prevents the target from leaving battle.
Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
Sweet Scent
100% 20 Lowers the target's evasion by one stage.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Twister
40 100% 20 Has a 20% chance to make the target flinch.

Base Stats

Hp 45
Attack 45
Defense 55
Sp. Atk 45
Sp. Def 55
Speed 63
Total 308

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x